/*
 *  shnode_texture.cpp
 *  shaderz_v3
 *
 *  Created by Anjali on 4/14/11.
 *  Copyright 2011 __MyCompanyName__. All rights reserved.
 *
 */

#include "shnode_texture.h"

using namespace shaderz;

shNodeTexture::shNodeTexture( const std::string& InNodeName, const std::string& InTextureFile )
	: ParentClass(InNodeName)
{
	linkStub* pNewStub = constructLinkStub("Tex", SHIO_OUTPUT, SHST_TEXTURE );
	addOutputStub( pNewStub );
}